secret city season I mobile mixed reality game (2012/13)
Episode 1 Episode 2 Episode 3 to be released in summer 2013.
„...[wirkt] wie eine neckische Version von Dan Browns Verschwörungsfantasien...“, ComputerBILD.de
gardening guerrilla and speed gardening guerilla (2012)
„Probably the ,Farmville‘ of guerrilla gardening games.“ Sebastian Quack, Invisible Playground
tripventure mobile mixed reality game platform (consulting) (2011+)
études prototypes, workshops, talks, theatre android/bci/pd/arduino
20000 nanometers under the sea microscopic mixed reality game (2010+)
eine gegen eine experimental board game (2009)
tidy city location based game (2008+)
apo fest large scale event game / mechanism (2007)
acp krimi event game (2007)
grand tour 1765 board game (2007)
dogville / babledog location based game concept (2006)
grand tour large scale event game (2006)
virtual golf location based game concept (2005)
selected projects
What does it mean to play? Children know. We forgot.
events / workshops / festivals / talks
teaching
lecturer „gödel, escher, bach“ at leuphana university lüneburg (2013)
By tying a highly playful and „eternal golden“ braid of formal systems and artistic expression, Douglas Hofstadters seminal work resonates with me in a lot of the ways working on playful experiences does.
lecturer creative coding at leuphana university lüneburg (2012/2013)
lecturer game design at leuphana university lüneburg (2012)
master class workshop - location based games, mdh munich (2012)
workshop - minimizing game concepts, University of Augsburg (2008)
ar world 2010, hyperkult 2011, 2012, droidcon berlin 2010, 2011, droidcon tunis 2012, quo vadis deutsche gamestage 2012, researching games 2011, 2012, gamescamp munich, mobile camp dresden 2012, totem summerschool 2012, wherecamp 2012, photonic camp 2012, sigint 2010, easterhegg 2010, gulaschprogrammiernacht 2011, 2012, weilburger spielautorentagung 2008, 2009, 2010, 2011, 2012, you are go! 2011, arena 2012 with klangtapete, playpublic 2012 with klangtapete, placcc festival budapest 2012, 23C3, gesellschaft für informatik / hochschule bremen 2013
download
Die Welt ist unser Spielfeld - Location Based Games (Creative Monday 2013) 18 MB PDF deutsch
Seminarbeschreibung „Einführung in Creative Coding“ (Leuphana) 10 KB deutsch
Seminarbeschreibung „Grundlagen des Gamedesign“ (Leuphana) 10 KB deutsch
Anmerkungen zur Rolle der Sanktion in Spielen (researching games 2012) 1 MB PDF deutsch
Die Welt ist unser Spielfeld - Location Based Games (Quo Vadis 2012) 28 MB PDF deutsch
The World is our Playground - Location Based Games (Wherecamp 2012) 34 MB PDF english
Creative Adventures with Audio on Android (Droidcon Tunis 2012) 15 MB english
hackathons / game jams
ludum dare 2008, global game jam 2009, 2010, 2011, 2012, 2013, music hackday berlin 2011 („zmb research project“) , amsterdam 2012 („robotic bunny project“), google io 2011 adk showcase finalist („android reads my brain“), devfest berlin / vhack android 2012 („piepsendroid“)
initiator / co-organizer of the german location at the global game jam 2009
What we are moving into is [...] the Ludic Century,
an age that is characterized by play.
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consulting services
does „gamification“ make sense for your organization? are you planning a game or playful experience for your event (any size, complexity, target group)? do you feel that getting an external game designer on board will help your game (analog, digital, mixed-reality)? need uncompromising quality management for your game? planning a workshop teaching coding or game design? want to discuss autopoietic machines? gödel, escher, bach? third culture? augmented reality? do you have a budget?
just contact me to discuss your project and receive a quote.